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Interview: When AI learns to write GPU operators, what is left for engineers

Liu Sheng leads the main Attention operator on DeepSeek V4.1. His article "I Had to Bury My Talent Yesterday" hit No. 1 on Zhihu's trending list within a day. Based on his public writing, we examine how AI coding is reshaping the role of engineers.

AI & modelsInterviewRachel NwosuPublished: 17 September 20266 min readSources 2
Interview: When AI learns to write GPU operators, what is left for engineers

On September 14, Liu Sheng, who leads the main Attention operator on DeepSeek V4.1, published an article titled "I Had to Bury My Talent Yesterday." It drew more than 100,000 reads on WeChat, climbed to No. 1 on Zhihu's trending list, and sparked discussion on X. We did not conduct a separate interview with him. However, his public writing reveals the reality of being a front-line engineer.

In the article, he describes the shift over the past year. AI began as a small helper that could look up documentation, read code, and hunt bugs. It has since become an "operator master" capable of independently reading CUDA, PTX, and SASS code, analyzing the stall time of every instruction using professional tools, and optimizing operators on its own. He predicts that soon AI will also design operator schedules, evaluate the performance of different options, and handle their implementation and optimization.

"Of course I hope I won't be made obsolete, but if it has to happen, I hope the person who does it is me."

He is proud of what V4.1 achieved, yet he is aware that the times are changing. He says that in another six months or a year, operators written by AI will likely be as good as his, or even better. He does not think he will become unemployed, but he will have to pivot. The job may remain, but the work he once loved may be gone.

Changes are also appearing at the application level. On September 15, a user on X posted that he used the DeepSeek V4.1 Flash model combined with the Hermes Agent tool to compress texture files in Resident Evil 7. This raised the frame rate on a OnePlus 12R from about 20FPS to about 30FPS. The AI identified I/O and memory bandwidth as the main performance bottlenecks and recommended compressing textures from 4,096 pixels to 1,024 or 512 pixels.

Viewed together, these two events point to the same conclusion: AI's capability in programming and engineering tasks is moving from assistance to primary execution. For developers, the question is no longer whether they can use AI, but how to position judgment, taste, and system design, the skills that are harder to replace, at the critical points of the workflow.

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Sources

2
  1. 01DeepSeek 刘胜与文章引热议,回应称不代表公司立场ZH
  2. 02网友调用 DeepSeek V4.1 Flash AI 调优《生化危机 7》手游,帧率提升 50%ZH

All figures and quotations in this text come from the sources listed below.

Content prepared by the editorial team with AI assistance.

Rachel Nwosu

Rachel Nwosu

AI, models and technology

Rachel Nwosu covers AI, models and technology for FLASH24, working from public model documentation, benchmark releases and repository histories rather than press summaries, and she skips announcements that arrive without reproducible numbers. She checks training-data claims against dataset cards and reruns reported metrics where code is available. She spends much of her week interviewing researchers and engineers, tracking model launch calendars, and comparing vendor benchmarks with independent evaluations. Outside the desk she runs 3D printers, restores old computers, and tests how models learn from internet junk. She does not publish benchmark figures she cannot trace to a source.

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